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I realize that you are probably close to done with this project, so forgive the late suggestions.  Labels on the power and accuracy bars would be helpful, and a putting mechanic when the ball gets close.  (maybe take away the arc of the ball once the player gets within a two block range?) These two additions would make the game feel easier to pick up and play.  I was hesitant to make these suggestions as I can see the joy of experimentation in your games.  I don't wish to mess with your creative process.  Especially since nobody else is making unique high-concept mini games like yours.

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I'm always happy to receive feedback; feedback is a surprisingly rare asset.

If you decrease the shot arc to 0 degrees, it is effectively a putt, but I agree that it's not very well communicated. Maybe a "switch to putting" button would feel more natural?

I'll take these suggestions into account when I pick this project up again. Thanks as always!

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Yeah,  a button makes sense. Or even some instructions on the right?  Just a couple labels here and there to make it feel self-explanatory.

Deleted 33 days ago