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Hm, how would you control such a puzzle game with just one key? 

Good question! The game works by cycling through different actions with each press of the button. For example:

  1. The first press activates a platform.
  2. The second press collects a key.
  3. The third press opens a door.

Each level is designed around a specific sequence, so players must figure out the correct order to progress. The challenge comes from timing and planning your moves, as every press matters.

What do you think? 

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