Hm, how would you control such a puzzle game with just one key?
Good question! The game works by cycling through different actions with each press of the button. For example:
- The first press activates a platform.
- The second press collects a key.
- The third press opens a door.
Each level is designed around a specific sequence, so players must figure out the correct order to progress. The challenge comes from timing and planning your moves, as every press matters.
What do you think?