Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Amckinator

66
Posts
29
Topics
6
Followers
5
Following
A member registered Mar 17, 2024

Recent community posts

Hi there!

I'm working on SAGE Engine – the simplest and lightest 3D engine designed exclusively for game development without the need for complex programming. The project is written in Python using the Ursina library and is released under the MIT license.

What I’m Looking For:

  • Programmers: I’m seeking developers who are eager to contribute to improving the architecture, optimizing the code, and adding new modules and functionalities. If you’re passionate about game development and want to work on an open source project, join me!

Why SAGE Engine?

  • Ease of Use: The engine is designed to be straightforward so that any programmer can quickly understand and start contributing.
  • Open Source: The project is completely open and welcomes collaborative development – your ideas and suggestions are valued.
  • Game-Focused: Optimized for 3D games, SAGE Engine lets you focus on creating games without unnecessary technical hurdles.

If you’re interested in joining the project, discussing details, or sharing your ideas – drop a comment or reach out to me directly on Discord: amckinator

Let’s build SAGE Engine together!

https://github.com/AGamesStudios/SAGE-Engine

(3 edits)

Hi everyone!

I’m looking for a team to develop Survival On The Island, a 3D survival game on Unity.

Who I’m looking for:

  • Unity 3D Developer (gameplay programming, physics, AI)
  • Animator (character and environment animations)
  • Other passionate contributors are also welcome!

Contact:
Discord: amckinator

Survival On The Island – Project Description

Survival On The Island is a low-poly survival sandbox game focused on realism. After an unfortunate accident, the player finds themselves stranded in the middle of the ocean, surrounded by multiple islands. To survive, they must gather resources, build shelter, and explore different islands while facing various dangers.

Key Features:

  • Realistic Survival Mechanics – Gather food, craft tools, and build shelter using only natural resources.
  • Multiple Islands to Explore – Each island has unique resources, secrets, and challenges.
  • Dangerous Wildlife – A relentless shark patrols the waters, making swimming between islands a risky task.
  • Story & Unique Mechanics – The game offers more than just survival; it includes an engaging storyline and deep survival mechanics.
  • Low-Poly Art Style – A clean, stylized visual approach that enhances immersion.
  • Highly Detailed Interactions – Every action is designed to be engaging and educational, showing players realistic survival techniques.

Players must adapt, explore, and use their instincts to survive the harsh island environment. Will you escape, or will the island become your new home?

In this project we're focusing on Python as the main goal is to provide simplicity and flexibility for developers. However if performance optimization becomes necessary later on, we can consider using Cython or other tools to improve speed. For now the primary focus is on ensuring basic functionality and flexibility with Python and OpenGL


I'm looking for a volunteer Python developer to help in the creation of a 3D game engine. The engine will be built using Python and OpenGL, focusing on performance, flexibility, and ease of use for game development. This is a great opportunity for someone who wants to contribute to an open project and gain experience in 3D programming and game engine development.

Requirements:

  • Proficiency in Python
  • Experience with 3D programming (preferably OpenGL)
  • Interest in game engine development
  • Ability to work collaboratively and take initiative

Project Details:

  • Open-source project, focused on building a 3D game engine.
  • Use of Python and OpenGL for rendering.
  • Flexible, volunteer-based collaboration with potential for growth and future opportunities.

If you're passionate about 3D programming and want to contribute to an exciting open-source project, feel free to reach out!

hi, I would like you to work on my project, also the portfolio is very cool, you have a discord to contact you, if that's my discord: amckinator



Hi, I'm looking for a Unity 3D developer to join my project as a volunteer. The game is called Survival On The Island — it's a sandbox, survival, and adventure game focused on realism. The gameplay centers around being stranded on an island, where players interact with various resources like oak trees, berry bushes, stone, and iron ore. They must also face a shark that prevents easy escape. The main goal is to escape by building a raft. This is just the prototype stage; there are many exciting features planned for the future!
If you're interested and have experience with Unity 3D, feel free to get in touch!

Discord: amckinator
(1 edit)

Hi! I'm working on a game project and looking for a volunteer 3D artist who can create low-poly models. If you're interested, feel free to reach out so we can discuss the details.

Discord: amckinator

[News] "Survival On The Island" Development — Alpha Version & Asset Overhaul!

Hey everyone! I wanted to share some new updates about my project Survival On The Island.

Prototype Release Coming This Fall: The prototype is almost complete, and its release is scheduled for this fall. I’m currently working on fixing the remaining bugs, polishing the menu, settings, and ending. The prototype is 85% complete, and I hope to have it available for testing by fall.

Moving to a New Engine for the Alpha Version: It's important to note that the alpha version of the game will be fully transitioned to a new game engine, which will provide better performance and flexibility for adding new features and improvements. This move will significantly improve the game’s quality and prepare it for future updates.

Complete Asset and Model Overhaul: I've decided to completely revamp the game’s models and assets. This includes new textures, more detailed models, and improved visuals that will better match the game’s atmosphere. I’m excited to share the first results with you — the new assets are in progress, and I’d love to hear your thoughts!

Here are the first screenshots and examples of the new models and objects in the game:

Why these changes?: I realized that to create a truly high-quality and immersive gaming experience, I needed to start with solid and well-designed assets. This will not only improve the visual appeal of the game but also make it more engaging and cohesive.

(1 edit)

Hey everyone! I wanted to share some updates on my project Survival On The Island. The game prototype is now 85% complete. There are just a few final touches left: polish the menu, the ending, game settings, and fix bugs and errors. Once that's done, I'll move on to the next phase — developing the alpha version!

What’s been done so far:

  • Core Mechanics:

    • Players can move (walk, jump, crouch) and interact with the world.
    • Basic survival systems implemented: hunger, thirst, health.
    • Resource gathering is functional: berries from bushes, wood from oak trees, rocks, and ores.
  • Crafting:

    • Basic items can be crafted, such as an axe and shovel.
    • The mechanics of using gathered resources to craft tools and objects are working.
  • World & Visuals:

    • The game features a low-poly art style for the island, trees, rocks, and other objects. The visual design is simple but appealing.
    • The basic island is created, with a few biomes and resources to gather.

What still needs to be done:

  • Game Menu: I need to create the interface for starting the game, settings, saving/loading, etc.
  • Ending: The prototype will have a basic ending, just to wrap things up, but more complex objectives will come in later versions.
  • Game Settings: Adding options for adjusting graphics, sound, and controls.
  • Bug Fixing & Polishing: The current version needs some refinement to improve performance and fix smaller issues.

About the Game:

Survival On The Island is a sandbox survival game focused on realism, where players find themselves stranded on a small, isolated island. The goal of the game is to survive by using the surrounding resources: gathering food, crafting tools, building shelters, farming, and fishing.

The game features realistic mechanics like:

  • Survival: Players must manage hunger, thirst, and health.
  • World Exploration: An open world with various biomes, natural resources, and wildlife.
  • Crafting & Building: Players can craft tools, shelters, and start fires to cook food and keep warm.
  • Farming: Growing crops like wheat, which can be used to make bread and other food items.

Game Goals:

  • Players will need to explore the island, gather resources, and craft items for survival.
  • There will be various challenges, such as managing food supplies, surviving the night, and dealing with wild animals.
  • Future updates will include more complex goals, like creating a full settlement, interacting with other players, and influencing the island's ecosystem.

What’s Next?

Once the prototype is completed, I’ll move on to the alpha version, which will include more content and mechanics, such as:

  • Expanded fishing system.
  • More complex farming mechanics.
  • Hunting and wildlife interaction.
  • A more dynamic world with weather conditions and seasons.

The alpha version will also introduce a more refined user interface, optimizations, and improved performance.

Screenshots:


(1 edit)

About the project
Survival On The Island is a survival and sandbox game focused on realism. Your character ends up on a small island with only one oak tree, stones, iron ore, and a berry bush. The main goal is to survive and escape, but there are dangers along the way, including a shark. Currently, it's a prototype with basic mechanics, though the project will be expanded with additional areas, crafting options, and a more detailed storyline.

Progress so far

  1. Basic island scene (landscape layout created).
  2. Simple interaction mechanics (resource gathering, basic tool crafting).
  3. Test shark AI (pursues the player in water).

What we need

  • A volunteer Unity\Godot programmer to help develop the project:
    • Refining existing code and optimizing performance.
    • Expanding the crafting and survival systems.
    • Enhancing environmental interactions.

What I offer

  • Flexible schedule and free-format contribution: you choose how much time you can invest.
  • A chance to build your portfolio and sharpen Unity development skills.
  • A creative atmosphere where you can bring your own ideas.

Contact
Discord: Amckinator
I’m happy to discuss the details further and show you what’s been developed so far. If you’re interested, feel free to message me or add me on Discord.

Hey everyone! 👋

I'm looking for a talented Unity Programmer to help wrap up the prototype of my exciting game "Survival On The Island." The project is currently in its prototype stage, and I'm looking for someone who can bring some key features to life to help push the game forward. 🚀

What I'm Looking For:

🔹 Experience with Unity and C# 🔹 Strong background in 3D game development 🔹 Passion and enthusiasm for working on a unique, exciting project 🌟

If you're passionate about survival games and want to contribute to a cool project, let's chat! 😄

Feel free to DM me for more details or reach out on Discordamckinator 🔥

Let’s make something amazing together! 💪🌊

Hello, I would like you to draw a character for my project. Could you add me as a friend on Discord? My username is amckinator.

Project Overview: "Survival on an Island" is a prototype version of a survival game where the main character finds themselves stranded on an unfamiliar island. The available resources are minimal—one oak tree, stones, iron ore, and a berry bush. The player must use these resources wisely to survive and find a way to escape. However, they won’t be alone—a relentless shark patrols the waters, making escape impossible without proper transportation.

Who We're Looking For: We're seeking a volunteer Unity 3D developer to join our project. This is an unpaid opportunity, perfect for someone looking to gain experience in game development, expand their portfolio, or simply collaborate on an exciting survival game.

Requirements:

  • Proficiency in Unity 3D (C#)
  • Experience with game mechanics programming (inventory, crafting, survival mechanics, AI behavior)

What You’ll Work On:

  • Implementing core survival mechanics (crafting, gathering, building)
  • Enhancing AI for the shark to create a dynamic threat
  • Optimization and debugging

Discord: amckinator

Hi everyone! I’m working on a survival game and need a sound designer to help create sound effects. This is a volunteer project, but it’s a great opportunity to work on an interesting game and add it to your portfolio.

About the project:

  • Genre: Survival game
  • Sound style: Realistic and immersive sound effects like footsteps, environment sounds, and interactions
  • Current progress: The game is in development, and I can share more details if you’re interested

What’s needed:

  • Creation of sound effects like footsteps, ambient sounds, and object interactions
  • Optional: Help with sound integration into the engine if you’re comfortable

Why join?

  • Work on a unique survival game
  • Add the project to your portfolio

If you’re interested, message me on Discord: amckinator.


Hi everyone,

I’m looking for a volunteer Unity developer to help me bring a 3D survival game project to life. The game is called Survival On The Island. It’s a survival game where players are stranded on an island and must gather resources to survive. The game will also feature a shark antagonist that prevents players from escaping, adding a layer of tension and challenge.

Currently, I have a prototype version outlined, and I’m planning to expand and develop the project further as we progress. However, to complete the prototype, I need the help of passionate individuals willing to collaborate and contribute.

If this sounds interesting and you’d like to help, please feel free to reach out to me. Let’s work together to create something exciting!

Discord: amckinator

Hi! I’m looking for programmers who are willing to help with the development of my game "Survival On The Island" in Unity. The game is focused on realism and survival mechanics.

About the project:

  • Players must survive on a small island, avoiding dangers and trying to escape.
  • The game is centered around realistic mechanics like resource management and interaction with the environment.

If you’d like to join the project, I’d be happy to discuss the details. 

Discord: amckinator

We are looking for talented developers to help build a custom 3D game engine based on OpenGL that will be flexible, easy to use, and suitable for creating games across various genres. The engine will be optimized for personal projects, with the potential to be used as an open-source solution. The physics will be simplified, but the focus will be on creating a solid foundation for developing games of all types.

About the Project:

  • Objective: Develop a 3D game engine using OpenGL that is modular, efficient, and easily extendable for different genres of games.
  • Core Features:
    • Rendering based on OpenGL
    • Simplified physics (basic collision and response)
    • Audio management
    • Input handling
    • Scene graph system for managing game entities
    • Lightweight architecture for developers

Roles We Are Looking For:

  • C++/Python Developers: Experience with C++ or Python. You will work on the core engine components, including rendering, input handling, and simplifying the core engine systems.
  • 3D Graphics/Shader Developers: Experience with writing shaders and creating 3D assets. You will work on materials, textures, and lighting setups within the engine.
  • Engine Tool Developers: Develop tools to make the engine user-friendly, such as scene editors and script integration.

AmckinatorGamesStudios is looking for a volunteer developer to work on 3D games in Unity. If you're passionate about game development and want to gain experience working in a small team, join us!

Discord: amckinator

Looking 3D artists who are willing to collaborate on various projects. If you're interested, please reach out!

Discord: amckinator

Hey everyone!

I’m starting to work on a simple 3D game engine called SAGE Engine and I’m looking for volunteer Python programmers to help with the development. I’m not a programmer myself, but I’m really passionate about game development and want to create a straightforward engine to use in future projects.

If you’re interested in collaborating, feel free to reach out to me on Discord at amckinator.

Looking forward to hearing from you!



Hello everyone!  
I’m looking for passionate and dedicated volunteers to join my team in developing a survival game called "Survival On The Island". This project is a relaxing survival experience set on a remote island, and we need talented individuals to bring it to life.  

What I’m Looking For:
1. Unity Programmer
   - Experience with Unity (C#).  
   - Ability to implement game mechanics, physics, and UI systems.  

2. 3D Artist   

- Proficient in modeling, and creating optimized assets for Unity.  
   - Preferably with experience in creating natural environments (trees, rocks, tools, etc.).  

3. Animator
   - Ability to rig and animate 3D models.  
   - Create smooth and immersive animations for characters and objects.  

About the Game:
"Survival On The Island" is a survival crafting game where players gather resources, craft tools, and explore the island to survive. Our vision is to create a calm and immersive experience for players who enjoy resource management and exploration.  

How to Apply:
If you’re interested, please send me a message with:  
- Your role (Programmer, Animator, or 3D Artist).  
- A link to your portfolio or examples of your work (if available).  
- A brief introduction about your experience and what excites you about this project. (optional) 

Let’s create something amazing together!  

Hi Playlets,

I like your music and I’m working on a game project. I’d love to have you create the soundtrack for it. Just to be clear, there’s no budget right now, but I’d be happy to collaborate if you're interested.

I’ve added you on Discord, so feel free to reach out there!

(2 edits)



Hello, everyone!

I’m a game designer currently developing a sandbox survival game called "Survival On The Island". This is a passion project, and I’m looking for enthusiastic volunteers to join me in creating something unique.

About the Game

Survival On The Island is a sandbox survival game where players find themselves on a small, cozy island and must collect resources, build shelters, and ultimately find a way to escape. We are currently in the prototype stage, and the core gameplay features are already in development. In the future, the game will expand with more content, including advanced mechanics, diverse biomes, and deeper crafting systems.

Current Team

  • Game Designer: Myself
  • Programmer: One skilled Unity developer

Looking For

We’re searching for passionate individuals who can bring their talents to this project. Specifically, we need:

  • 3D Artists: To create low-poly models and environments for the island.
  • Animators: To craft engaging animations for characters and creatures.
  • Programmer on Unity
  • Writers: To help develop in-game lore and questlines.
  • Level Designers: To design unique and challenging island layouts.

Requirements

  • A passion for game development and an interest in survival/sandbox games.
  • Ability to dedicate some free time to the project.
  • Willingness to collaborate and share ideas in a team setting.

What’s in It for You?

While this is a volunteer project and we can’t offer payment, this is a great opportunity to:

  • Build your portfolio with a published game.
  • Collaborate with a dedicated and creative team.
  • Gain hands-on experience in a real game development project.

How to Join

If you’re interested in joining, please reply here or send me a message with:

  • Role (e.g., 3D artist, composer, etc.).
  • A brief introduction about yourself and your experience(Optional).
  • Links to your portfolio or examples of your work (if available).

Let’s work together to bring Survival On The Island to life! I look forward to hearing from you.

discord amckinator

Hello! I’m working on a low-poly style game and am looking for a passionate 3D artist to collaborate on creating models and assets for the game. This is an unpaid position, ideal for those looking to build their portfolio and gain experience in a collaborative indie game project.

What I’m looking for:

  • Experience in creating low-poly 3D models.
  • Ability to create models for characters, environments, and props.

Note: This is an unpaid position, but it’s a great opportunity for those looking to expand their portfolio.

If you’re interested, please send me a message with examples of your previous work or a portfolio. I’m excited to hear from you!