Hi! Thank you so much for playing our concept and for your kind words, but especially for your feedback—it’s one of the most important things for us.
For a potential future version of the game, we’ll definitely consider making the intro scenes skippable. For this jam, we wanted to make sure they were visible and couldn’t be skipped by accident. I’ll also make sure to improve clarity for players in levels where it’s not obvious which direction to go. Unfortunately, due to time constraints, I wasn’t able to fine-tune the player controls, but once that’s done, it will greatly improve the overall gameplay.
As for the mirrors, in the screenshot you shared, the behavior is actually intentional. It’s an effect we wanted to test by placing multiple mirrors close together with different reflection points—this happens in other parts as well.
Thank you again for playing our game and for providing this list of issues—I’ve already added them to my board!