Shadows are the most demanding part of a game. Also I'm looking for a way to change the character model to a low poly one but only on lower settings since I don't want to compromise visual fidelity in higher graphics but for now I can send you a demo with the low poly character and you will see that performance will improve a lot.
Viewing post in Significant improvements. comments
Thank you for your support! I really appreciate it. I created a new version with a low poly character, It runs a lot better, but ofcourse it looks weird if you look directly to her face, so this is why I don't want to make it public, but you can download the game with a better perfomance here:
https://drive.google.com/file/d/1fspo3o2bUrIWVdIIJ5X368gVVnxCNtOx/view?usp=shari...