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I just tested in my test environment, and the castShape does impact hasHit. Do you have a sample project that shows this issue?

I've uploaded a sample project and a debug video to my Drive. Let me know if you can see it.

Thanks! Checking it out today.

https://kindeyegames.itch.io/construct-3-cannon/devlog/837226/fix-castshape-miss...

Thanks for the example; it helped with debugging. (The miss case was the issue)

Glad it helped, thanks for fixing it!