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One of the thoughts I did have was that perhaps the Time Attack mode might be punishing on less experienced players, which is why I shoved them all to be later levels. Every stage added is indeed a Time Attack stage, but I'm considering the experience of a new player instead of someone coming back to finish the game off @w@

I will probably make a patch tomorrow, to scale the time bonus on Time Attack to the difficulty mode.

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No worries, keep up the amazing work!  Scaling time on difficulty sounds great.  

Forgot to mention, one of the folders in the art pack is empty, one of the mocha ones, wondering if it was something for the future, haha...

oh yes. that was a cut project, and because the directory is still there, my script to fill the art pack still picks it up.. @w@

I'll probably do another for him at some point!!