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I was blown away by the quality of this game. The art, tutorialization, story flow, music, and simple but enjoyable execution of this project were stellar. It felt very smooth to play. Even the little hints of what to do next, like the chimes turning green, were a very effective way to tell the player what they should do without feeling clunky or intrusive.

I got hung up on combining runes at times—trying to combine runes I wanted to but couldn't. I'm also not sure if there is long-term feedback on choices, which would be neat. Kind of a coffee-talk feel where your choices end up impacting the characters' lives in some way, leading to multiple results.

Very well done, though! This was impressive for a week.

Thank you so much!!! Shared your comment with the team and they loved your encouragement, feedback, and support!! :D