I've got some notes. First the negative:
- The Spikes With a Large Square Hitbox seem to make an appearance. Bit of a pet peeve of mine.
- Not being able to fall straight down, only change direction makes the jump feel floaty.
- Speaking of jumping, like a lot of games I'm required to try to move in the direction of a wall to wall-jump off it, instead of the direction I'm intending to jump in. That one's probably just me.
As for some specific things I liked:
- Good use of the Memento Mori wildcard. The bodies help see deadly spots once you've died there once, acting as a kind of adaptive difficulty.
- Also the head popping off is cute.
- I appreciate the inclusion of a tutorial, checkpoints and optional objectives.
- I finished it despite being terrible at this kind of platformer, so it's clearly doing something right :]
It's fun, the audio is fine to my untrained ears, and the graphics agree with my sensibilities as you might be able to tell from my avatar ;] Good job!