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(+1)

Looks and sounds really good!  There's probably too much guess-and-check mirror tweaking, but on the other hand I do really like to see a "laser game" where you are routinely using reflection angles that aren't 45 degree increments.  Also, and this may just be me, I was a little sad the laser wasn't dangerous and there was no nice 1-bit disintegration effect.  Whatever you would have done would have looked and felt great.

I think you probably could have gotten away with a single contextual button and had slightly cleaner controls (just hold space + left/right to move mirrors, use space to enter doors, etc.) but its debatable and the ROI is limited.   Hope you enjoyed your first jam, you started strong.