That was pretty great. Chaining multiple laser bounces across a network of mirrors and then scything down the enemy fleet is a lot fun and the upgrade loop keeps you playing/re-investing. The only thing I wish there was more of was things to laser-- more enemies, more types of enemies, meltable asteroids, etc-- really great job. Would want to see more of this.
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Glad that you had fun!
Yeah, we thought about more enemies and different interactions with asteroids, but the time was limited and we already had to cut an almost implemented powerup system because otherwise we didn't have the time for tests and for bugfixing.
We will probably work some more on it, even though probably it will focus more on a desktop version instead of a web version.