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Glad you liked the game. I plan to add a tutorial to tell players about waiting and other mechanics. Also looks like you ran into the same bug as Madness Inside did, which is caused by moving and targeting a spell at the same time. 

My plans for the game are to finish up the story obviously, but I might also add a "roguelike mode" where you just go through all the dungeons without any story, for those roguelike purists. Kind of like how Lufia 2 has the main game and the Ancient Cave.

Sounds great! Best of luck devving, I'll see you next submission