fun little game with very cool visuals!
But I think you should have given the player some way to figure out what he can do/which spikes are dangerous etc. Bc rn it was just frustrating trial and error. (or maybe I didn't get some hints?)
For example with the line of spikes on the floor you could have made the spikes on the top in the pattern that the holes are. I first thought this was what you were doing and was like, "thats clever as f..." but then realized it had no correlation.