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Always super impressed with your organizational skills! The devlog and design docs are a master class in how to work through a project from start to finish.  Also love the vibe of the game and the player controls are well done. I spent an embarrassingly long time avoiding the 'walls'

Hah, I spent all this time avoiding the walls too because it’s so conditioned! The next thing I should drop in is a physics engine, though I’ve yet to pick one! Thanks for the kind words too about the devlog/design stuff I shared! <3