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I did not expect to get trapped in a character creating screen in a game jam game. Kudos for that.

Also the rest of the game is really good and a unique take on the theme, but that's the bit that really caught me off guard. Maybe the mazes were a bit too big? It took me a while to wander in the right direction on the last one, even after I've realized the best way to meet up was to have both character and reflection meet up at the same edge.

I’m stoked you got trapped in the character creation hahaha ~

I agree about the mazes. I didn’t want them to be trivial, but I didn’t want them to feel too annoying either. It was really hard to find a balance, and I realize they ended up being a bit too tedious. Thanks for the feedback!!