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You asked to be gentle in your opening screen so I shall ;) so, first of all props to you for finishing your first game and submitting it to the jam! That is something to be proud of. For the future, a few things will help to make your games more and more exciting - if the player has no challenge other than painstakingly looking for a flag, there is not much fun because he doesn't risk anything. I hope you will also be able to learn more about adding game feedback and feel (particle effects, screen shake), because those things take a game from good to great!

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Thank you for the feedback. I agree with most of it. At the moment I don't know anything about effects and screenshaking, and of course the game suffers from it. I plan for my next project to learn more about them.

With the spike section I feel like I'm discauraging the player to use it in the right way. The health bar makes it more confusing as well.

I'm genuenly glad for your feedback, because a honest critique can highlight a lot of things I never taught about, like the lack of challenge can be a problem. Thanks :)