Thanks :)
FlamingoDev
Creator of
Recent community posts
The controls feel really good, and I loved the chain dash with the enemies. It opens up a lot of possibilities for level design. The only thing I'd add in the controls, is to have a bit of coyote time for jumps. If you are not familiar with that, it is basically when you walk off an edge, you still have a few frames to press jump. It helps to people with slow reflexes like me :D
The art style is really cute. I love it. The barracuda is not working for some reason, but doesn't matter as I could catch monster gold fish which was bigger than a carp :D My suggestion is to make the catching part a bit more interactive. After pressing space, what if we have to get the fish closer and closer somehow with A and D. A lot of games have a "minigame", where the fish wants to swim awway, and you have to hold it back
I like the enemy design, and it is a good idea to have a random generated level. It works well with these kind of games. My suggestion is to make the enemies respawn over time, or have some kind of time limit. Put a little pressure to the player, as now I can just clean the level and then easily connect the 2 characters
Clearly you put a lot of thoughts and work into this game. It is extremely hard, but fair. If you die, it was your mistake, not the game's. I love how the different toys clearly represent the actions. Car to move sideways, ball to bounce, etc. I couldn't finish it, because I have to check the other games as well, but I could easily waste my day on it. I hope you are in the top 3
My submission to GDKO Round 2: "make a toy"
After the first round, I promised that this time I'll submit my 3D project.
Controller is recommended, but you can also play with mouse and keyboard.
My high score is 30. What is yours?
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CONTROLS:
- Move:
- WASD or Left Joystick
- Look Around:
- Left CTRL + mouse or Right Joystick
- Teleport/Dash:
- Space or A button (xbox controller) / X button (ps controller)
- Arrow (aim):
- Right mouse or LT (xbox controller) / R2 (ps controller)
- Arrow (shoot):
- Left mouse or B (xbox controller) / O (ps controller)
- Exit:
- ESC
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MUSIC: https://opengameart.org/content/arclight-epic-orchestralrock-soundtrack