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Fitting music, a very charming artstyle (with some fancy little lighting to boot!) and a fun concept. I did feel on some of the levels that damage wasn't really avoidable and sometimes the ghosts would spawn and instantly deal damage to me. Maybe it could be avoided and i'm just bad (very plausible) but even when plotting out a route of escape it felt damn near impossible to not take damage and i just budgeted my health for the level. It doesn't feel entirely fair, but the dashing and platforming part of it felt good! Being ya'll first entry ever is cool, besides the pain points i mentioned, it was a neat little game. Looking forward to seeing how you develop this one further. Good luck and great work :)