This is more of a mindfreak of a game than anything else. Exploring the already explored, long (probably not long) after its been left to decay makes for a good premise, and a healthy amount of time passed between this and the first Banana Truck game that I was able to feel like I was in a familiar space, but not one that I had a strong memory of. It was cool to get my bearings, remember a neat board coming up, and then see its fate.
I'm glad the Wheelers are okay.
The breakdown effect scratches an ADOM itch for me, and I had to stop myself from making jokes about not having the trident of the red rooster.