I really liked that! Yes, it was super easy to get lost, but I didn't mind because the map was so small. My only real gripe was that the jump just felt a little tedious with how precise it was. I'm not sure if there was coyote time or not, but it could help make it feel a little more forgiving on that front. That being said, the pace of getting you back into playing on any fall into death was so snappy, I really didn't mind much. You were back at it and exploring quickly.
Nice job!