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(+2)

Error platform is the best mechanic I saw during this game jam. It's super cool that you can put it down to kill enemies, too. My one remark (if I may say so) would be that for a long part of the game there are really much less enemies than your health, which allows you to tank all of them with no consequences.

I also found a probably unintentional bug: if you die - health pickups respawn, but your health is saved (so you can easily replenish full health). If that was intended, maybe checkpoints should regenerate health themselves?

Overall the game is extremely well made, wow. Kudos to developers!

(+1)

Thanks so much! I love the error platform too :)

I agree, we're currently very liberal with the amount of health we give the player. Most of the challenge really comes from not making certain jumps without falling into the instakill hazards. In a possible future full version, this will need some re-tooling. The current version is perhaps a little bit of an overreaction to a previous state where we basically gave you no health packs at all. I think we should instead only respawn packs that are outside the current zone and only if you die. But there might also be some loopholes with that haha.