Thank you very much for the answer!
The multiple tabs of scripts I didn't know, I'm learning thank you!
For the bullets collision with walls, even putting a sprite it doesn't work (parent_bullet). But by putting code in obj_bullet_pistol it seems to work. To be seen...
Otherwise to make the bullets always centered on the screen according to the ztilt doesn't seem so obvious to me. When the ztilt is at its highest value, ztilt=-90: dividing it by 2 pulls in the middle, unfortunately it doesn't work for the other ztilt values. Anyway, I'm going to look for...
Thanks again!