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The visuals of this game are really cohesive and the scale of everything feels just right so that you get the sense of being a small, somewhat helpless bird in a vast snowy plain - sense of scale is not always easy to design for! The contrast between player and background is also really nice, and so is the UI stylization - it all feels like classic Asian scroll paintings. This definitely had an excellent visual identity. Probably the only hard-to-read part was the wind - aesthetically they look fine, but don't give enough gameplay information - at least not enough to figure out when they might appear/how to advance forward consistently. It's possible that the game overall was just not balanced yet for that though. Since the entire game is based around the skill of being able to time the flaps to the tailwinds, visual telegraphing would be great. Definitely a cute little infinite scroller, I could see this being a mobile game or a variant of the Chrome offline dinosaur game.