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As you can see : the UI has been expanded on the right end of the matrix , this new section will be used for building your games / programs . Objects are bound to a node based programming system and can be tested in real-time . These 6 objects can be used for anything : shape generation , displaying text , displaying sprites , moving sprites around , setting timers , and much more .

I enjoy working with limitations , they promote logical creativity and outside of the box thinking and I have a good feeling most of you will be able to create some insanely complex pieces of art with this 6 object engine.  

Each object placed and each matrix block painted will be completely independent to its own screen , there are a total of 10 screens (0-9) think of these like different levels of a game . you can have an intro , a title screen , the levels, and then finally a credit roll. Perhaps you can have 10 different panels to your ASCII-fied comic. The world is yours ! 

Excited to share this with you guys , much love - Lion