Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Reproduction steps for the crash:
-Playing on a relatively new i7/RTX4070 system, capable of handling an uncapped framerate of 220fps when there isn't an insane amount going on and rarely dropping below 200 even during most high-complexity interactions.
-Flying a Kitsune in compact mode (it's possible in other ships or with the cargo bay expanded, but harder to trigger on purpose).
-Get a thruster or plasma thrower from anotehr ship lined up perfectly to blast its plume into the glowing strip on the side of the ship where it extends, as close to perpendicular as possible.
-Give the other ship a reason to burn with that specific thruster and melt the inside of your ship.

This will *usually* result in instant 6000K+ temperature *and* instant 100% overheat applied to the ship's computer. If so, the game will *sometimes* lag out to the point of taking 3 to 5 seconds to load the next frame, and basically stalling time to try and work out just how screwed you are.

If the game survives long enough to see the ship explode, it probably won't crash, but sometimes it doesn't make it that long and just closes on you, no warning, no error, just gone.