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Hello again!

About this:  "This error means that the actor informed on the script call does not exist. It will be helpful to know where are you using this script call. And also, you know you need to replace ID with an actor Id and classId with a class id, right?"

Yes, I tried to change the IDs for the ones I use at the database.  Basically I was trying to test this comand as a condition to see if I get a "true" or "false" result, to use it as an event to create like a "Job Master" NPC who can change your class acordinly to the character who speaks with him. And yes, it's easy to do it using conditions that search for the class the character have but, I was just trying to test if it was possible ^^

And about this: "This plugin is basic what the help file says it is."

Fair. I'am new at this, but so far I could use your plugins kinda easily. 
I will wait for the small fix to the parameter keeping, and for now will be creative with a solution to it, like using an above average value to a parameter as the min on the evolved class.

Ty for answering my post.

By the way, I need to play more Shining Force games^^
Only played the EXA for the PS2, I love the fortress mechanic you have in that game.

Hi there!

Sorry for my long delay to answer you....

I fixed the issue, please download the new version 1.1.6!

The Shining Force EXA from PS2 I did not play. Only those ones from Mega Drive, Game gear, Sega CD and Game Boy Advance. The style of the game changes too much in these recent ones ^^