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(+2)

If it turns out updating each and every week is too challenging, don't promise it on the game page. You'd have to be doing this full-time if you truly wish to do weekly updates, which is unrealistic if you're just starting out as an indie developer.

Now for the issues:
- Only way to earn money is chance-based, and it's very easy to go into the red, meaning I can't unlock anything. Also, the pachinko balls get stuck, I suggest making them smaller, and removing pins that cause balls to get stuck against the sides. Lastly, make the holes ONLY positive, as each ball costs money anyways. This way there's no chance to go into negatives.

- It would be nice to be able to toggle more graphical options individually, I like reflections but I don't want chromatic abberation.

I'm sure I will find more issues, I'll try using less legitimate ways to get money (if literal gambling is) in order to do so.