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The game was good. Though the bugpong level was quite hard. I wasn't able to find a way to figure out how to counter the bug and it was kinda random where the ball hit. I dunno if there was a way to counter those bugs or not, but I think a little meaning to those bugs rather than randomness could have been a better idea... or was there a way to counter the bugs? If there was, I think a little hint could have been helpful. Or was it intended to be played like that only? In that case, I think it's okay.

Though the second game was quite easy and I didn't find any challenge other than the bug going in the opposite direction.

But on the other hand, I liked the starting main menu music, it was good. Also, the quite feeling in the pong game without any music and only with sound effects was nice and chill too. 

Overall, the game might have been a bit hard and confusing to figure out... still I enjoyed the feel of it. Also making a game within 3 days is no joke. You did a great job, well done! :)

Thanks for the feedback

I think it would be a good idea a bug counter, I have already been told that the game does not give many clues if it is intentional or not