Unsure yet!
Played a lot of it yesterday and found some bugs I wanted to share. When you give an npc an item it’s still in your inventory and if you try to interact with the item in any way it just displays that you dont have this item or something like that. Also sometimes the equip system is a bit weird I can’t pin down one specific problem but I noticed that sometimes an item is equiped but you can’t unequip it or do something else with it. Another improvement idea would be to make the status effects like immunity run out after a certain amount of turns and not after an amount of real time.