Thank you for the context. I was hoping to play this as a solo game.
Can you elaborate on #3? If my Pilot is on a Mission to kill an enemy, then to resolve the Mission, I have to spend 1 Pressure, which then creates a new narrative conflict or enemy. Do I have to resolve that conflict or kill that second enemy right away, or is this meant to set up the next Mission?
I definitely appreciate the amount of work that's gone into creating a framework for the unique characters and their progression, but I still think this would benefit from an example gameplay session.
Page numbers would help too.