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So... A bit of an update on that side (sort of). I've noticed that the Steam Overlay also didn't work after packing, as the required command line argument wasn't passed to the game's executable. Although I'm not sure if these are correlated, but it's possible that there could be a conflict. 

I am working on adding the required flag automatically for the Steam builds, but until then, you can fix that (if needed) by adding the --in-process-gpu in the executable flags (found under Project Settings -> Compiler and Packer -> Halva Settings). 

Hey,

we have always added this to our builds up to this point so that the overlay works. Unfortunately, that didn't help with the “control problem”.

Greetings

Hey, a quick information for you. With the latest update, the Proton version works perfectly. No more problems. Thank you very much. :) 

(1 edit)

No problem.