Hey, so glad that it’s finally coming to linux! :o Unfortunately, upon running the program, I get the following output:
Compilation error: file:
line: 0 (0)
ERROR: LoadByteCode failed. The bytecode is invalid. Number of bytes read from stream: 4
Based on my limited knowledge of nvgt, it sounds like somehow the bytecode, in other words the compiled angelscript, didn’t get properly added to the game. I’d ask someone who knows more about nvgt or better, someone who develops it, but at this point it seems that on linux it’s kinda borked haha.
-Michael.