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(+2)

Same as the other commenter, left a review of the game with some more detailed thoughts on it. I enjoyed my time with it & I'm impressed by the amount of content present in this build, looking forward to the future of this project!

Thank you for taking your time to write a review! 

Here's some responses to your feedback:

-For the main characters not speaking to each-other: This has been an issue multiple people have mentioned to me and was semi-intentional as I wanted to the player to form their own reactions, but it does make them feel kinda emotionless in hindsight.

I think it'll be for the better that I change this, as it makes interactions feel a bit awkward otherwise.

-For the Timer UI: I'm unsure where I could place it that doesn't cause too much visual clutter. Perhaps maybe to the bottom-left next to the board? Since that would be closer to other UI elements.

I'll try out some mockups and see what people like.

-Areas such as the catacombs being too large has been an issue some other players have had too. The map item currently works as a gameplay band-aid, but I feel its still annoying to backtrack through, so it'll need a layout rework down the line.