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the game is based on simple randomness, and I can't predict how the dice will fall. because they have different vectors, speed and position on all axes each time, so the game is based on luck. you can get at least a few big coincidences, or be unlucky.

but I also want to note that this is only the first test version, and in others I will try to make mechanics that will allow you to change the outcome of the throw a little:)