Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'm having issues with the model staying active even when disabled in-game. When using the menu to disable in-game, I see it gone, and some others do as well, but still others report seeing it still active even when I don't see it after disabling it. Not sure if there's a toggle in unity or setting in-game I can change. I did disable it in unity from it defaulting on but that is a separate issue. 

This is likely a result of the animations being culled when other players aren't looking at it. You might be able to fix this by finding the DnB's animator component and setting the culling mode to 'always update'

Thanks for the update. I don't see an animator component under the DNB prefab. I see one for my avatar. Do i do it under the avatar or should i simply add an animator component to the DNB prefab and select it there?