privet >
can y add support opengl3 or directx11?
my laptop cant use vulkan and any textures are white
Hey. I can get the models to use the correct textures for opengl3 compatibility mode, but all the lighting breaks so it looks horrible. The godot team is still working on getting android builds working for Godot 4 so my guess is that it will be less painful to swap between opengl and vulkan in future versions of the engine.