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(+1)

I believe you are using Godot because of how the toggle full screen button acts and in development of my game, Buggy Boi, I had similar random movement but because of it, it dramatically reduced performance, to an unplayable game, but removing the constant random functions that happened evry frame fixed it. I believe this is what happened to your game; Although I have a pretty bad PC ($500 AUD)


My game is very similar to yours if you would like to try and rate it: https://k58.itch.io/buggy-boi

(+1)

Hey thanks for playing! I did indeed use Godot, but the glitchy movement of the player is just an animation loop. I had no performance problems, I'm guessing it's your pc.

btw I played and rated your game, it was a lot of fun!