Graphics
{
Simple 3D graphics are a popular solution.
The setting is a psychedelic rare setting.
}
Gameplay
{
The character can take an object and open the door - a cool mechanic because this forces the character to walk extra meters.
A cutscene with a story is a good way to convey the story.
The cabinets are fun to hide.
I won’t play the game any further, sorry the computer didn’t have enough power.
}
Thank you for creating this game!
Here is the review