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Graphics

{

Simple 3D graphics are a popular solution.

The setting is a psychedelic rare setting.

}

Gameplay

{

The character can take an object and open the door - a cool mechanic because this forces the character to walk extra meters.

A cutscene with a story is a good way to convey the story.

The cabinets are fun to hide.

I won’t play the game any further, sorry the computer didn’t have enough power.

}

Thank you for creating this game!

Here is the review


(+1)

Hello Unauticna,

Thank you for your review, and I apologize for the game's optimization. This is a project we made in our second year at school, and we have only just started learning how to make games using Unreal. If you'd like, we can update the game with an English translation and better optimization.

Best regards,

Fright Shot

No, I don’t need it, I just needed to review it, I want to help everyone, thank you for your concern, and it would be nice if it were translated and optimized, do it if you want, in general, it’s fine!