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There is voice support for thise as well. It kicks in with a timer when you hover on the items. Or should. Could be in the settings.

(3 edits)

Do you also mean inventory items and hotspots with magnifying glass? I get only text for those, not voices.  Well, anyway :D It's just a minor detail.

The development console shows following error (maybe related):

NullReferenceException: Object reference not set to an instance of an object.
> ButtonAutio.LateUpdate () (at E:/AIAdventure/AdventureAI/Assets/ButtonAudio.cs:31)

yeah for inv items there is also VO, when you hold the mouse on it long enough. But you may need to enable it in the settings.  It should be a different thing than that button audio. I am quite sure this demo version already has spoken inspect texts as I wanted my kids to be able to play (one of them can not read) but I may remember wrong and this demo does not yet have that feature! Sorry I am on my pho e and can not test immediately to make sure.