I know since the transparent-windows thing in Unity is a windows-only feature, so that's where your dev priorities lie, but I was (mostly) able to get it running fine on linux using wine (lets you run windows .exe files). the one thing is the transparent-window bit doesn't work there either--it blacks out the whole rest of the screen lol. my only thoughts on a quick-and-dirty workaround would be the option to run the program in a normal resizable window, but I dunno how feasible that is considering it's made to be run in a transparent window. either way, very cute, and I hope if you ever do any further additions to it, it remains a fun project for you!
Viewing post in Frog Pond - v1.0.1 Release comments
thanks so much for the feedback! yeah my main issue with ports is that i'm using Windows DLL to make the background transparent (if it was as simple as just making a separate build for it i wouldve done it by now) 😔 will definitely research and try figuring out a counterpart for Mac and Linux with their built-in shared libraries, but i cant promise anything at the moment since i dont have my pc dual-booted/don't have an Apple device 🙏 rest assured i will definitely try though!!