I know since the transparent-windows thing in Unity is a windows-only feature, so that's where your dev priorities lie, but I was (mostly) able to get it running fine on linux using wine (lets you run windows .exe files). the one thing is the transparent-window bit doesn't work there either--it blacks out the whole rest of the screen lol. my only thoughts on a quick-and-dirty workaround would be the option to run the program in a normal resizable window, but I dunno how feasible that is considering it's made to be run in a transparent window. either way, very cute, and I hope if you ever do any further additions to it, it remains a fun project for you!
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