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I'm probably biased by how much time I've spent playing Velgress but I feel like all the enemies in Velgress are basically neutral or borderline friendly. Like especially in stage 3, the lack of platforms really encourages you to bounce on enemies heads, so the "enemies" start feeling like friends. I think this goes for Spelunky too but I think the reason I don't feel the enemies are particularly evil in Velgress is because they follow fairly predictable rules and they often have traits that can be helpful instead of being unilaterally harmful to you.

True enough!