Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+3)

Question: Why is all the audio stored as wav-files instead of e.g. mp3 in the game? mp3 files are roughly 1/10 of the size without a noticeable quality difference, so the whole game would take half of the size on disk (since audio was half of the size usage, at least in the demo)

because renpy, the program used to make this doesn't work well with mp3 files for some reason. When I use them it's a 50/50 chance they'll work.