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Thanks for the info.  I noticed that HUD too. Working on a handful fixes now. The HUD bug from level up was a simple issue where new creatures were auto assigned to follower list and also removed without  updating the HUD. No big deal.

The big game breaking bug looks to be an issue where the lists of creatures are not  updating properly, and creatures that should be followers are assigned to an object, or creatures that should be assigned to an object are listed  as followers.

An easy way to recreate the problem is to rapidly whistle a group of creatures while clicking a crystal or training bag.