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☆Devlog 12/1/24+

Happy December! I worked on the castle tile more. I didn't like the pillars so I remade them, added more detail to the ceiling, and changed up the chandeliers. I started mapping a corridor, I'm going to be playing around with that tonight and modeling some heart themed furniture. I resculpted the Red Queen's feet, sleeves, and legs as I didn't like how they looked. I also gave her a crown and sword. I made her hair longer as well. I'll be giving her some animations soon as I completed rigging her. I may add more details to her sword.

☆End notes+

It's comin' along.. I have to finish this map, build the end game map, make NPCs, code mechanics. I'm thinking of adding another setting for less quality graphics for people with potato PCs that disables reflections and fancy lighting. I'm working with Kevin from Fictium Sound Design for the soundtrack and his work is absolutely incredible. I'd like to model the NPCs soon so I can give them dialogue. I created a script for the trailer as well for when the time comes to make it. Lots of animating in the future.. hooray. Thanks for tunin' in.

-Spooky || gothflakes