This can certainly have the potential for a neat idea. The main thing the game struggles with is feedback and providing information. For example I don't know if I'm collecting bugs, or if they're just teleporting around, or if I'm even supposed to, or what's going on. And the agents don't have any telegraphing of their attacks. And if collecting bugs is a good thing, it should feel good! You have pretty good feel elements for death, but it should be the same for your core mechanic.