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Keeping three parameters in mind creates a surprising amount of tension, especially in bigger rooms full of more people. I don't know why spies throw such strange parties though haha! I got through level 2, but level 3 the cracks start to show where different/improved parameters should show up rather than more people. I do love the complexity and doubt however. The premise reminds me of SpyParty, but the execution and limited palette (Great work on utilization by the way), remind me more of a deduction based game like clue or carmen sandiego (vast difference in actual gameplay aside). 

Thank you for the feedback! I actually did tweak some variables in level 3 so there’s less suspicious NPCs in order to balance the large amount of NPCs but I guess it needed some more tweaking since it’s not really obvious 😅