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Some part of me thinks that the chromatic aberration was so high because you were worried about not having enough effects. You guys did great on the pixel art, so I wouldn't worry. While it contributes to the tone of your game, I would say it makes it more difficult. That being said, you guys got a good flow down with this one and the controls are predictable, a good thing for a platformer stealth game. I really enjoyed looking at the creature designs you came up with too

Thank you for playing! I kept the effect so high to try to mimic a dreamy aesthetic, but I do agree it can subtract from the experience. 

Designing the creatures was definitely my favorite part! Three of them I've had nightmares about in real life, so I tried to translate them as best as I could into the game. 

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Keep making content about your nightmares and you're gonna become a Junji Ito! Keep it up man!