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This was a fantastic game! I could definitely see myself playing this on my phone during a bus ride. The main menu felt incredibly professional, and the interactive "how to play" section was a standout feature. I might have to incorporate something like that in my own projects!

One aspect I struggled with, though, was the controls. I found it confusing that pressing W moved the character forward relative to the mouse position. It would feel more intuitive if either the camera rotated with the player or W consistently moved the character towards the top of the screen.

As a self-admitted lazy player, I didn’t feel motivated to thoroughly read through the tech tree updates. While the highlights of each upgrade were helpful, I think there’s room to make them even more engaging or streamlined.

Overall, I really enjoyed the game! It felt polished, professional, and like a complete, well-thought-out experience. Awesome work!

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Thank you for the positive and detailed feedback!

Glad you appreciated the time I put into menu design and the tutorial.

On the controls aspect, I think I might add an option to change how the thrust direction works; I'll keep the current one and add one where Thrust direction is always in the same direction (i.e. W always up).

Now that you've mentioned it, removing the long description of Techs from tooltips, and just keeping it on the Unlock popup might be a good idea. Makes it easier to see what Techs do when browsing.


Happy to hear you enjoyed it overall!