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Thanks for playing! Can you explain what the problem with the camera was? Was the depth perception not good enough, or was the sensitivity off or maybe something else?

The character being in the exact middle of the screen, as well as the camera pivoting around the character is probably the primary problem.

When I wanted to look somewhere, I guess i just intuitively try to center it on my screen, and the character always ended up in the way.

I also had trouble telling distances when I was in the air, I think it was because the camera is quite far behind the character, so its harder to tell how much further is the object than your character.

but looks like other ppl didn't have this problem, so could be just me